local L0_1, L1_1, L2_1
L0_1 = {}
monsters = L0_1
L0_1 = {}
npcs = L0_1
L0_1 = {}
L1_1 = {}
L1_1.config_id = 1
L1_1.gadget_id = 70380001
L2_1 = {}
L2_1.x = 17.5
L2_1.y = 1.0
L2_1.z = 5.5
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 0.0
L2_1.z = 0.0
L1_1.rot = L2_1
L1_1.level = 1
L0_1[1] = L1_1
gadgets = L0_1
L0_1 = {}
regions = L0_1
L0_1 = {}
triggers = L0_1
L0_1 = {}
variables = L0_1
L0_1 = {}
L1_1 = {}
L0_1.monsters = L1_1
L1_1 = {}
L0_1.npcs = L1_1
L1_1 = {}
L2_1 = 1
L1_1[1] = L2_1
L0_1.gadgets = L1_1
L1_1 = {}
L0_1.regions = L1_1
L1_1 = {}
L0_1.triggers = L1_1
init_config = L0_1
